Available in Cloud Beta

Your Console. Your creative workspace.

Create games with Manifest AI, play them in your browser, and keep refining them in the same Console. Explore the capabilities currently available, with future experiences clearly marked.

An account and internet connection are required. Cloud access and console hardware preorders are separate.

01 / Create with AI

From an idea to a playable game.

Start in Create Studio or keep the work inside an AI conversation. Manifest uses its existing engine and supported game-building tools.

Manifest AI chat

Describe an idea in ordinary language, ask questions, or request supported changes. Keep the conversation, progress and playable result together in one workspace.

Plans and multi-step tasks

AI selects from game creation, editing and artwork tools. It can build a game and then create cover art, or edit a saved game and generate a background. Progress follows the actual task.

Create Studio

Use the dedicated creation screen to describe a game, follow its build and validation stages, play the result, and continue editing through the game’s chat.

Three core game genres

Create supported shooter, fighting and survival-horror experiences. Their existing gameplay systems provide the foundation; not every mechanic or requested combination is available.

Original game names

AI is guided to invent titles for new games. A server-side reservation checks new names across players and chooses a distinct variation when a title is already taken.

Cover and background artwork

Generate game cover cards and background images, review available artwork options and select artwork for your saved game.

02 / Gameplay & graphics

Make the game more your own.

Each genre has its own supported editing tools. Visual changes and gameplay changes create saved revisions rather than overwrite your original.

Shooter gameplay tools

Supported requests can adjust reserve ammo, enemy counts, existing enemy appearances, tactical behaviors, shooting effects, weapons and available movement, camera and mission settings.

Fighting-game customization

Refine the existing fighter roster’s names, bounded health and speed, colors and story text. Rename arenas and adjust supported menu presentation and visible modes.

Horror story revisions

Change supported difficulty, game title, setting or horror mode. Story revisions can rebuild chapter layouts; purely visual graphics edits preserve the existing gameplay and layout.

Shared graphics controls

Request realistic, cinematic, balanced or performance rendering profiles. Adjust supported exposure, fog, shadows, material surface detail and quality across shooter, fighting and horror games.

Game character workspace

Inspect the supported character roles in your game. Where available, describe an original humanoid character or upload a suitable full-body reference image for generation and rigging.

Preview before applying

Review a generated character’s appearance and movement, then apply a usable result as a game revision. Upload screening rejects references flagged as possible protected IP; automated screening is not a rights guarantee.

03 / Library & conversations

Pick up where you left off.

Your saved games, earlier versions and private conversations stay connected to your account.

Saved game Library

Completed generated games are saved to your own Library. Reopen a game to play later or use it as the starting point for more changes.

Version history

Supported edits save new versions. Revisit earlier revisions while you continue working on a project; your previous saved version remains available if an edit cannot be completed.

Private chat history

Conversations are stored by authenticated account. Open an earlier chat to return to its messages, task activity and attached game.

Search full conversations

Find chats by words in their title or any stored player or AI message, including older messages. Matching excerpts help you recognize the conversation; results are scoped to your account.

Account-scoped access

Other players cannot read your private chats or open your private game artifacts. Public sharing requires an explicit sharing action; creating a game does not automatically publish it.

Game assets and project context

Open the game’s available asset and character views, saved games and versions from Create Studio. Manifest AI can work with a selected game from your Library.

04 / Play & controls

Built to play in your browser.

Move from building to playing without installing the desktop Console. Browser gameplay renders on your device.

Browser gameplay

Open a completed game directly in the Console. A compatible browser and device graphics are required; performance depends on the game, hardware and selected rendering quality.

Compatible controller support

Use supported standard browser gamepads as well as keyboard and mouse. Connect a controller and press a button to make it available to the browser; mappings depend on the game and controller.

Full-screen play

Expand a saved game from the AI workspace with Full screen or use the game view’s full-screen action. Controller input stays with a focused game rather than navigating the Console behind it.

Build and edit progress

See planning, game building, browser validation and artwork phases. Chat progress updates preserve a running game view; a new saved revision loads its new game artifact.

Console preferences

Use the Console’s account, connection, display and sound, gaming, creation, system and accessibility settings. Availability depends on the browser and device; unsupported settings remain labeled.

Returning-player sessions

Recent visitors can skip the startup film and use their remembered sign-in while the session remains valid. Public Cloud Beta access requires authentication; offline testing is not a public sign-in option.

Store discovery

Explore the Store’s Featured and Games views and featured Manifest game listings. Asset and creator marketplaces are not part of the current public Store.

05 / Account & credits

One account. Clear usage.

Use your Manifest player account, manage your username and see the credit used by creative work.

PlayFab player accounts

Sign in with your Manifest Cloud account to access owned games and private work. Sign out from account settings when using a shared computer.

Choose or change a username

Claim a unique player name during registration or edit it in Settings → Account → Profile. Availability is checked as you type; reserved Manifest brand names and similar names cannot be claimed.

Visible usage balance

The sidebar indicator and credit panel show your balance, usage, reserved work and reset timing. AI chat, game creation, edits and character work consume credit. Weekly allowances reset on their displayed schedule; purchased credit is shown separately.

Subscription and credit packs

Manifest+ is $29 per month with usage credit split into weekly allowances. Buy additional $10, $20 or $40 packs—1,000, 2,000 or 4,000 credits—through an in-app checkout.

Starter access

New free accounts receive two starter game generations and a one-time 500-credit allowance for eligible creative work. The Console checks access and available credit before starting tasks.

Support with your player login

Sign in to website Support with the same PlayFab player account to view and submit private requests. Browse the Help Center for account, billing and technical guidance.

Player progression

View your player profile, Manifest level and achievement notifications as you use the Console. Progress is connected to your signed-in player experience.

Coming Soon

A wider creative world is on the way.

Manifest Cinematics

Planned AI filmmaking and native game-cinematics production: films, series, animation, trailers and cutscenes using supported Manifest game context. Public cinematic generation is not available yet.

Moments in Time

The upcoming film and television experience is planned to launch inside Manifest Console first. Streaming and expansion to Smart TVs and other devices are future plans.

Available now in the Cinematics preview: submit a film or series for private review, register launch interest with optional notifications, and explore the informational Moments in Time preview. Submission does not guarantee acceptance or transfer ownership.

Explore the Cinematics preview

Cloud Beta is evolving. These features use supported tools and bounded settings; arbitrary mechanics, new object meshes, photorealistic results, multiplayer and universal device performance are not promised. No release date is announced for the future experiences.

Visit Support
Real Generated Gameplay

See It In Action

Actual recordings of games created with Manifest Engine. See playable examples of the genres available in the Cloud Beta.

Recorded gameplay · Beta

Sci-Fi Shooter

Explore a generated sci-fi facility in first person, with objectives, enemy encounters and a playable weapon system.

Recorded gameplay · Beta

Fighting Game

A real keyboard-played match from a generated fighting game, including movement, attacks, reactions and a knockout.

Recorded gameplay · Beta

Survival Horror

Explore an abandoned hospital from a generated horror game, with a flashlight, limited supplies and an escape objective.

Recorded gameplay · Beta

Mobile Jumper

An original fox jumper made with Manifest: bounce between floating islands, collect light and keep climbing. Recorded in portrait format; create and play mobile games on your phone or tablet.

Recorded gameplay · Beta

Mobile three-lane runner

Dodge obstacles, change lanes and collect lights in an original mobile runner created with Manifest. Actual gameplay from a completed course.

Recorded gameplay · Beta

Mobile side-scrolling platformer

Jump across gaps, collect lights and reach the exit in an original mobile platformer created with Manifest. Actual gameplay from a completed level.

Silent gameplay captures, trimmed to remove loading and menus. These are rendered game recordings, not AI-generated cinematic footage. Beta examples; graphics and performance vary by game and device.

Your creative allowance

Fresh credits. Every week.

Manifest+ is $29 per month and includes 2,900 credits per billing month, released in weekly portions so you can keep creating throughout your subscription.

Your weekly portion

In a 30-day billing month, a full seven-day allowance is about 677 credits. The exact amount depends on the length of your billing month, with a smaller final portion before renewal.

Create at your pace

Use credits for AI conversations, game creation, edits and character work. Your Console shows your remaining credits and next reset. Unused weekly credits expire at reset.

Keep the ideas coming

Run out? Wait for your next allowance or add 1,000, 2,000 or 4,000 credits for $10, $20 or $40. Purchased credits stay separate and survive weekly resets. No automatic overage charges.

New here? Your first two game generations are free, plus 500 one-time starter credits for AI chat and character work. Starter credits do not refill. There is no fixed number of games per allowance; each request can use a different amount.

Open Cloud Beta →